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using Zooey), but Stamina is essential for fast farming in event raids (like story event raids or EX+ in Unite and Fight). It has very useful Swordmaster/Glorybringer skills for solo battles, as the MC can cap on Defense Down with its Awakening Skill (-20% Dark Defense Down) and fully stacked CA debuffs while also providing Veil (with Resonance, an optional skill), and 24% Echo on attacks while energized. Advocatus Diaboli is a great spear mainhand and has the capability to significantly increase your team’s damage output via its passive mainhand effect. Usually you’ll want to opt for the Stamina pendulum, as if you were to choose Enmity, the Omega/Magna Dark Opus is a superior choice (Primal and Magna Enmity is similar damage until ~40%, below which Magna Enmity provides more damage). Medium Omega ATKMedium Omega Restraint (DA/Crit). I updated the dark guide to include astral and other new weapons, please check it out! new format is great too! The passive provides Enmity (multiplicative with weapon skills) to your party based on the MC’s HP% (see wiki page for details) and synergizes well with Dark, which mainly focuses on Enmity grids. NOTE: It is only necessary to complete every step to recruit the Eternals character and/or enhance the charge attack. Like the other Xenos, the True Phantom Demon Blade is a strong MH for Swordmaster/Glorybringer as it has a strong 36% echo as well as an ignition Resonance skill effect if you wish to use it. Thank you so much for these guides, they’ve been helping me for ages and it must be a ton of work to keep them updated. Therefore, the best use (i.e. BUT, if you do not have this, then the Claws of Terror become mandatory either as mainhand (if only 4-star) or in grid (if 5-star). Dagger of Bahamut Coda applies to only Humans and Erunes). **Meme math alert** Omega Trium is capped at 50%, which can be achieved with two Ancient Cortana with double Celeste Omega, or three with single Celeste Omega. Primal Gacha. You can only get one, but getting at least a 4-star Claws of Terror should be a high priority and the 5-star is very nice to have. The Hollowsky Axe and Utlima Claw should only be used if your party members (other than Zooey) have Fist or Axe weapon specialty. Weapon Skills are unaffected. equipping a Dark Opus Weapon with α Pendulum and an Ultima Weapon with a Gauph Key α will result in a 10% to Boost to one-foe attack DMG cap). From Granblue Fantasy Wiki. This Cap Up is availble at 4-star but only when used as a mainhand. It is a good mainhand choice for Berserker and Lumberjack. using Nier and Death’s call). In addition to Glory, Unehil has Medium Grace, which boosts HP (17%) and debuff resistance (value not yet known). The Hollowsky Blade is particularly suited for solo fights and/or fights where the extra Debuff Success and Debuff Resistance Down it provides can be useful. This is your standard Omega/Magna Dark grid; it is very powerful at low HP due to the Celeste Claw Omega (and Enmity Dark Opus if you have it). Dark is the other grid that often does this, using enmity magna opus. Ancient Cortana is mentioned due to its Trium skill. The flex spots are quite rigid in their choices. Standard M1. It can be useful to add to your collection once you have established a strong base grid. The Abyss Spine can be removed for a Zwei Schaedel or Hollowsky Axe for strategies that do not utilize Charge Attacks, such as Luchador Triple Attack bursting (e.g. The trade also comes with all types of Pendulums for Level 120 Dark Opus extra skill. Phantasmas, when 4-star, gives 3.5 turns of 20% party DA/TA, basically a weaker version of the Hermanubis, but as a gun instead of an axe. The effect does not stack with Dark Opus Weapon's. 1× Cortana. Oblivion's Mystery: Big boost to dark allies' C.A. Resonanting Blade: 70% DMG Cut to party/Debuff Resistance up (Consumes 5 energy) Attack: 30% echo. Bahamut Weapons are the default Normal ATK weapons to include in Omega/Magna grids as they provide very large base Normal ATK and HP modifiers (32% ATK and 18% HP @slvl15). I will try to note if a 5* Dark Opus changes a grid composition and which 5* Pendulums are commonly chosen. Its CA provides stacking 10% debuffs for each of Debuff Resistance Down, Attack Down, and Defense Down, capping at 30%. This site needs JavaScript to work properly. Pendulums can be found and traded for with materials under Shop > Treasure Trade > Quest Items > Consumables > Weapon Skill Items. Currently, their main use is as mainhands. [GBF] Testing Light's ULB Dark Opus Weapon with Element Key Its CA provides a 1.5k Refresh to your team for 2.5 turns as well as a party veil for the turn of the CA. The base skill boosts CA DMG/Cap Up by 9.5% (22.8% when boosted one Celeste Omega, 36.1% with two). Dark Opus Weapons can also be uncapped from 4★ to 5★ with Apocalyptic Spiritus ×1 which is obtained by trading Valor Badge ×550 in the Valor Badge Shop. A Stamina pendulum on a 5-star Dark Opus is very important for reducing the amount of skills required to kill the Extreme+ boss. This weapon has potential if your MC is looking to wield a gun for non-Mechanic use. Dark Opus weapons are decent at 4-star, but only offer the Big Majesty and the Cap Up option. Zechariah can be used as a sustain/defensive mainhand option. The standard summon pairing is Celeste Omega and Bahamut, but double Celeste Omega can be considered if you have consistent Elemental Attack buffs. The CA provides 15% TA and 10k Supplemental Damage to your party for 3.5 turns, which is synergizes well with its echo skill. 1× Katana of Repudiation. Once the 5* Dark Opus Weapon has been equipped with the Stamina Key, Mittron’s Bow does not offer significant improvements over a grid full of swords. The ATK and HP bonuses from Bahamut Weapons are capped at 50%, but using multiple to reach this cap is very niche (usually only for stacking HP). 1× Hermanubis. The echo skill doesn’t stack so you only need one. Charge Attack; Zangetsu : Big Light damage to a foe. The basic strategy is to deploy Nier’s World of Death and Love field effect and then use Death’s call effect to knock out Nier. Qilin Lyre is a farmable harp mainhand with a good amount of utility. About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery SkillsAncestral | Astral | Bahamut | Class Champion | Dark Opus | Draconic | New World Foundation | Revenant | Rose | Seraphic | Ultima | Xeno. In the end, you should run your own tests and calculations to find out what is optimal for you. EX ProgressionDefensive skill optionBig Majesty Option (Omega or Normal). Incorporating Elemental Attack buff(s) into this setup (via your mainhand, characters, or summon calls) will provide a large damage boost, but it can still perform decently without any.This grid is quite rigid in its weapon choices. The Small Normal Majesty is not very important as it is a fairly weak skill for Omega/Magna grids, but provides a decent HP boost for Primal grids. Note that the Progression skill stack up to a Cap of 75%. Also all of the new grand progression weapons could be on there, since it saves changing your opus final skill lol, Correction on Bab-el-Mandeb’s description- the axe only has Big II Crit and Medium Majesty. Sunya (Grand Weapon, Rei’s) has Big Progression and Medium Enmity. The Strife Gauph Key (20% DA/TA) is normally the default choice, but setups can also utilize the Strength (Stamina) or Zeal (Enmity) keys. A 3-star Astral is comparable to 4-star Xenos. Bab-el-Mandeb (Grand Weapon, Helel ben Shalem’s) has Big II Crit and Medium Majesty. Qilin Sword is another good Chrysaor mainhand, as its CA applies 15% Dark Def Down to your target, which will boost the rest of your team’s damage. If you want to add more than two flex options, consider replacing a Celeste Claw Omega first. ; If you want a weapon in your element with the basic charge attack, stop after completing Change the Revenant Weapon's Element. Heavy hitting characters (e.g. Almost every team will have 1-2 Bahamut Weapons and possibly a Cosmos Weaponas well. Hecate_mk2, Dark Opus α and Strife Pendulums C.A. Hermanubis’ main purpose is mostly for an Axe mainhand, but it can be used in grid as it provides a flat 15% CA Cap Up (@ slvl15) that can stack up to 30%, therefore you would only ever need a maximum of two 4-star copies. – Primal Dark Opus. Medium boost to dark allies' ATK: Sword Master Skills; Effect: Cooldown: Duration: Cost: Awaken: All allies gain Dark ATK Up Dark ATK is boosted. Element Changed Revenant/GW Weapons can offer a variety of effects on their Charge Attacks, most notably: dagger (for DA/TA), sword (for cut), fist (counters) and harp (just a harp for elements that don’t have a good harp option). Normal ATK/HP and Other Boost(weapon specialty restricted)Cap Up option (all allies). 10T As Sword Master / 8T As Glorybringer: 3T-Resonance: Gain Dodge All Takes no DMG or debuffs while in effect. While the Katana of Renunciation (Dark Opus) is usable at 4-star, uncapping your Dark Opus to 5-star is a high priority as it is one of the strongest weapons in the game. These weapons are not very good until 5-star and require a large investment to get to max level/slvl. In addition, it also boosts your DMG Cap by 1% per equipped weapon of its type (with Cosmic Gauntlet, 6 total melee weapons equipped gives 6% DMG Cap Up). Additional flex slots can be filled with weapons such as a fourth Abyss Spine, second Fediel’s Spine, Bahamut Weapon, or Ultima Weapon (with a Stamina Gauph Key). The amount of Fallen Sword and/or Gisla that you choose to aim for depends on your setup and the fights you plan on using it for. Having one or two 4-star Abyss Spines is suitable for regular use, but you will want three or four for optimizing Charge Attack Burst setups. At 4-star/slvl15 it provides 7% DA/TA (16.8% when boosted one Celeste Omega, 26.6% with two). 5-star Seox) are normally placed in the 2nd and/or 3rd spots to take advantage of the maximum Enmity bonus. (Cosmic Gauntlet boosts the stats of all equipped melee weapons). Weapons All Weapons Weapons All. If you only want the Light-element weapon with the basic charge attack, stop after completing Awaken the Revenant Weapon. I really appreciate it! Hollowksy Weapons each have skills that provide some form of Supplemental DMG as well as 20% EX ATK and another effect, but the skills only apply to characters of certain weapon specialties. The Claws of Terror offer the largest EX ATK modifier out of any other Dark weapon (25% @ slvl10, 33% @ slvl15, 37% @ slvl20) and is almost always included in Dark grids. Consider an Atma/Ultima Weapon if your team consists of characters that share weapon specialties in order to benefit from a Gauph Key. Dark Opus Weapons offer a variety of Charge Attack effects based on which Pendulums have been equipped (both the Guiding Revelation and Guiding Gospel pendulum choices modify the Charge Attack). Pooky’s Minimum: one that affects your full partyNice to Have: all ATK/HP variants. June 6, 2020 April 6, 2020 by Pooky. This katana is wrapped in holy blessings. No Big II ATK. DMG Graphite Arts: Boost to … The flex spot is mainly for your mainhand choice. Because human characters are the most plentiful, most players will craft a Bahamut Dagger first, but it really just depends on what characters you have. With the right characters and summons (pluses and the crew ship buff help), it is possible to defeat the Unite and Fight Extreme+ boss with just 1-2 skills and then attacking (or even no skills during Strike Time!). Note that the Progression skill stack up to a Cap of 75%. The key parts for this strategy include: Zooey, Nier, and Death. If you are building your first team, a Bahamut weapon will be the single most influential weapon you can add to your party, so craft one for the race you have the most of; the main character's race is Unknown, so all Bahamut weapons will affect her/him. The stat boost applies to the bonuses from pluses, so they get stronger if you add pluses to the boosted weapon type. It is possible to achieve 1 skill Extreme+ boss kills without a Fediel’s Spine, but its Stamina and Supplemental DMG skills are very powerful for this strategy and will make it much easier to achieve such a feat. About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills. Zechariah is a new weapon that is nice to have, but is not required for end game Omega/Magna Dark. The Supplemental DMG bonus appears to stack up to 1mil, so you can utilize up to two. This is your standard Omega/Magna Dark grid; it is very powerful at low HP due to the Celeste Claw Omega (and Enmity Dark Opus if you have it). This grid should allow players to defeat farmable raids with minimal skill usage; its main use is for farming Bait Chunks (meat) in the Unite and Fight event, but it is also useful for quickly bursting other pubbed/farmable raids. thank you! These are templates found in-game in the GBF Handbook (omitting some Main Hand weapons): Hades Build. Like the new layout and further breakdowns, looking good. It is not recommended to use this grid without having at least the Stamina Dark Opus. Boost to stats of melee weaponsDMG Cap up (based on # of melee weapons). Great with the Splitting Spirit skill. The trade also comes with one of each Pendulums to unlock the Dark Opus third skill. The Seraphic Weapon is the backbone of any grid being used in a fight where you have Elemental Advantage. Weapon Skills; Safeguard: Chance of an all-foe attack. Boosted by a single Hades, one Axe provides 28.8% Crit Chance, and with double Hades it provides 45.6% Crit Chance. EX Weapons (Hollowsky, Proving Grounds, Xenos), an Ultima Weapon, additional Omega Weapons (Claws/Spines) or a Cosmic Gauntlet are also common weapons chosen to fill out the grid. Jump to navigation Jump to search. Rusted Katana; Rusted Harp; Rusted Gun; can be traded for Renown Pendants monthly. If you are bursting bosses that are not Light, replace the Seraphic Weapon with one of these options. Conveniently, its CA provides a two-hit Mirror-Image buff and has a chance to apply sleep to the target. Draconic Weapons have the restriction that they cannot be used at the same time as a Dark Opus Weapon, this makes them niche almost automatically due to the power of Dark Opus Weapons. thank you for the improved guide! Then use Tagteam and attack. gbf dark grid was inaugurated in the year 2011. They do not stack if they affect the same cap (i.e. Class Champion Weapons (CCW) can range in strength from niche uses to absolute powerhouse. Cavalier utilizes a Gun as mainhand for an extra passive Stamina boost. Cosmic Weapons have a unique skill in that they boost the stats of other weapons that share the same type by 50% once level 120. Having this as your Main or AUX weapon allows you to choose a key for your Dark Opus other than the Charge Burst Cap Up pendulum (which also provides 10% Charge Bar) as the 10% Charge Bar is key for setups to get a Full Chain with minimal skill usage. It wasn’t a long day, but it was the best day. Note that the Excelsior CA Cap Up can stack with the Sentence skill from Abyss Spine (up to 30% each, 60% total). Oblivion's Verity II: Big boost to dark allies' critical hit rate Hatred's Majesty: Medium boost to dark allies' ATK and max HP Gu'edena: Massive Dark damage to a foe. In addition, Pendulums also adds effect to Dark Opus weapon's charge attack. Knocking out Nier with Death’s call triggers Nier’s Unfinished Business, which inflicts foes with 50% Defense Down and inflicts all allies with 50% Defense Down, 100% DA/TA Down, and prevents them from being healed; in addition, Death’s call grants guaranteed Triple Attacks to all allies for four turns, negating the 100% DA/TA from Unfinished Business. Sunya (Rei’s unlock weapon) is another sustain mainhand but on a Harp rather than a sword. You can only get one Katana of Renunciation and 5-starring your Dark Opus is a high priority achievement for Omega/Magna Dark users. 1× Qilin Lyre. For Omega/Magna Dark, the Cosmic Gauntlet is basically the only Cosmos to consider using (unless you are memeing), and is a decent grid choice if you have at least 6 total melee weapons (including the Cosmic). The Charge Attack provides your team with Counters on DMG and Armored. It has the capability to go to lvl200/slvl20, providing 21% EX ATK and lessening Light damage taken by 17.5%. The Fediel’s Spine is also a core piece in the grid, but can be replaced by a Zechariah if you do not have one; however, the expected damage is lower. Regarding the Katana of Renunciation (Dark Opus) and The Claws of Terror (Astral Weapon). Choices include an additional Celeste Claw Omega, Hollowsky Axe, and/or Ultima Claw (with an Enmity Gauph Key). Or is that just going to be added with highlander? Light also has a lot of "buffs matter" characters like Geisenborger and Zooey, which both synergizes really well with the HL Katana. Using more than one Zechariah does not offer a boost in damage. There are three ways of getting these: commonly from the Proto Bahamut raid, uncommonly from the Angel Halo dungeon, and by trading Renown Pendants for them at the Shop. They feature three weapon skills and are available for each element, one with Omega prefixesIronflame'sOceansoul'sLifetree'sStormwyrm'sKnightcode'sMistfall's, and one with Primal prefixesInferno'sHoarfrost'sTerra'sVentosus'Zion'sOblivion's. Zooey’s conjunction skill is used to drop to 1HP and, due to Unfinished business, your MC, 2nd slot character, and 3rd slot character will stay at 1HP. it is super helpful for someone who is building their grids still! Fediel’s Spine is an amazing weapon for Charge Attack based strategies; it provides Supplemental DMG (up to 600k) on CAs based on how high your HP% is. In addition, as it is a Grand Weapon, it boasts high stats, Massive Normal ATK, and Small Normal Trium. The counters can do a decent amount of free damage if the boss has multihit attacks. Hermanubis is an axe with a Charge Attack that provides 30% DA/TA to your entire party for 3.5 turns when 4-star (2.5 turns if not). It is good to include in your grid when you have guaranteed TAs, and has good synergy with the Hollowsky Axes proc on the third hit of TAs (if you are using Melee/Axe specialty characters). It is a great option/substitute for a Bahamut Weapon if you can make use of the DMG Cap Up increase. If you find you cannot get your burst out in time before the boss dies, you can try using a Stamina grid/version instead. Probably obvious for all M2, but is it best for Gazes to be fully uncapped? Players can go all in on Stamina or Enmity, or even a combination of the two, to create very powerful grids for different scenarios/fights. Massive Normal StaminaSupplemental DMG for CAs. It had a good reputation in the local market due to highly creative designs, best printing quality and timely delivery. Category:Katana Characters. The flex spots should be chosen for whatever suits your use. Draconic Weapons are defensive-oriented weapons obtainable by trading materials obtained from Lindwurm (Impossible) in the Shop.They feature three weapon skills and are available for each element. Its CA provides a 1.5k Refresh to your team for 2.5 turns as well as a party veil for the turn of the CA. Its Charge Attack provides your team with stackable DEF Up (10% per stack, max 30%) and a small Refresh (600HP cap). Fediel’s Spine is mainly for use with Chrysaor in Charge Attack burst setups. Medium Omega Majesty (ATK/HP)Medium Omega Sentence (CA DMG/Cap Up). Somewhat ironically, the weapon itself does not have its own ATK skill, making it harder to take advantage of the extra Cap Up; instead, Unheil provides boosts to CA DMG/Cap, Chain Burst DMG/Cap, HP and debuff resistance. A Pendulum must first be used to unlock an effect. Pooky’s Minimum: 0Nice to Have: Axe, BladeNiche: others, EX ATK, other boost and Supplemental DMG effect(weapon specialty restricted). The room owner is weak and wants higher rank players to help him defeat the raid. It is also a great weapon to include for Stamina based strategies as it provides 22.4% Normal Stamina (@slvl15); note that the Stamina skill is not boosted by Hades summon. My calculations estimate that, at 95-100% HP, this grid is about as strong a standard enmity grid at 40-55% HP (in a vacuum; no buffs or characters considered). I would give priority to the Advocatus Diaboli (great mainhand for spear classes) if you can only get one, but I recommend 4-staring one of each. Unprepared Adults Lead Scary Camping Adventure The fact that … (づ ̄ ³ ̄)づ. Seox’s 1st skill). Ultima Weapon Charge Attacks provide both 30% Elemental Attack and Double Attack to your team, making them good mainhand options for whatever weapon type and element you chose to make. The Claws of Terror or Zwei Schaedel are normally used as the mainhand weapon. The Scales of Dominion (aka Anubis Staff) have the potential to help you to reach the 20% grid cap for DMG Cap Up bonuses (if used with other DMG Cap Up weapons). Claws of Terror‘s main selling point is its Cap Up for multiattacks. Choosing a Primal Dark Opus over an Omega/Magna Dark Opus will provide you with more HP. If 5-star, the Cap Up is available even when the claws are not the mainhand weapon. This setup uses a pairing of two 5-star Celeste Omegas to net you 98.8% Crit with the four Abyss Gaze. See the bottom of this category page for the most current list. Charge Attack; The Frontlines: Big Dark damage to a foe. This katana is the manifestation of a deal with the devil. Mainhands. Omega/Magna Weapons: 5-7. This grid is used for dishing out large amounts of damage in a short amount of time, but the strategy has some strict requirements in order to be properly executed. It would fit in well with a Cosmic Gauntlet…? What about the Astral, “Claws of Terror” as an EX for M1/M2? It has a static MH effect that applies to your party: 20% Debuff Success Rate and 20% boost to Skill DMG Cap; also gives immunity to skill-sealing debuffs. Huanglong Katana deserves the MVP spot for me: from my pov, the stackable Light atk up is a more or less a unique modifier that boosts your team damage by a lot every time you use a green skill. Used by, Would create showers of arrows and discs. } Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window). Defend: 2000 shield At 4-star it provides 10% Cap Up for multiattacks if mainhand, at 5-star it provides the Cap Up even if not mainhand. In the case that you are using the Claws of Terror as a mainhand and relying on the counter damage, a Celeste Claw Omega may be a good flex choice (depends on how much damage you take). Dark Opus Weapons can also be uncapped from 3★ to 4★ with Apocalyptic Votum ×1 which is obtained by trading Valor Badge ×100 in the Valor Badge Shop of Dread Barrage event. Pooky’s Minimum: 0Nice to Have/Niche: 1Meme: 3, Big Omega Tyranny (ATK/HP Cut)Big Omega Trium (DA/TA). The Abyss Spine’s Sentence skill is great for maximizing CA DMG. Zwei Schaedel has Big EX ATK (18% @ slvl15) and has a unique skill that provides 20% echo on the third hit of Triple Attacks. The core of standard Omega/Magna Dark grids. Grid Composition. Having one 4-star will help you achieve setups capable of quickly farming of event raids. This weapon is usually only able to be fully utilized as a mainhand by Hades users with strong grids. . For a 5-star (ULB) Dark Opus, Stamina (Strength) or Enmity (Zeal) pendulums are common choices; Enmity is generally better if you are at low HP (i.e. This table may not be displaying all applicable characters. The elemental “lessen damage taken” skill has a Cap of 30%, and Draconic weapons reach this Cap @ slvl20. Unheil does not have a regular ATK skill, and is therefore hard to fully utilize if the rest of your grid is not already powerful enough to function with one less ATK skill. Also remember that the Unchallenged buff from Zooey’s Conjunction normally protects you from everything…except plain damage. The Hollowsky Axe is a good mainhand even if your team is not full of Axe/Melee characters as its CA provides 35% TA and 10k Supplmental Damage to your party for 2.5 turns. Change Log & Intro. Flawed Prism can be traded in the Treasure shop daily. Very hard bosses can somewhat easily be taken down by attacking immediately and unleashing 3 Charge Attacks; this strategy requires the Shield of Eternal Splendor wonder and Seox in the 2nd character slot to pull off. Have you considered any highlander grids, maybe utilizing both Zechariah and Fediel’s spine for OTK? The Charge Attack of all Dark Opus weapons provides 1 Crest stack to your party (based on the element of the Dark Opus); this effect is rare for mainhands and can be useful for certain strategies. The Medium Majesty is also very useful for when you need more HP. Pendulums modify either second or third skill of an Dark Opus weapon. This means they should not be used with the Rose Queen/Beast series weapons with similar “lessen damage taken” skills.
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